GI/Yellow Tempo
Total: 50 Cards
Ground Units (24)
Space Units (6)
Events (20)
Sideboard (9)
Draw Cards
The goal of this deck is to take advantage of the tempo cards in Cunning to enable your combo turn with Grand Inquisitor and win the game!
The goal of this deck is to take advantage of the tempo cards in Cunning to enable your combo turn with Grand Inquisitor and win the game!