Green Machine
Total: 50 Cards
Ground Units (27)
Space Units (10)
Events (10)
Upgrades (3)
Sideboard (10)
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Published April 30, 2024
Designed to combat the current meta decks of Boba and Vader/Blue or Iden/Red, here he is - the Emperor and his Command Center.
Opening hand - depending on your matchup, you're hoping for at least one of your ramp cards, along with Piett and a Royal Gaurd.
Against removal... cool, play Superlaser DJ's and let them remove to your resource row. They don't have a unit? Ok, Resupply or Command. There's 9 ramp cards in the deck. The chances you have none are minimal.
Your goal is to get to the late game, where you have more units than they do AND you have Relentless to really take apart a removal strategy. By then, you've got some really big swings and can end the game quickly.
See that 6/6 Childsen? What a great target for OB. Or better yet, if your ramp is really kicking in, ping him for a damage and let him swing then take him with Palps.
Your hardest matchup, by a wide margin, is aggression. Boba struggles to push hard enough to stay ahead of the ramp against a 30 health base. Vader/Blue plays directly into your path, as it wants to get to the late game... right where you're strongest.
I'm open to discussion for sure on this one, I'm podolski7913 on discord - can't guarantee to respond immediately but I'm up for chatter as available.
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